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Written by Wolfmap.de, Jul 26 2010 at 20:44

Quake Wars
The Strogg have at last located a source of the mineral steedium, which is required to power their large weaponry such as the fabled Big Gun. GDF have located and secured this mine along with a Big Gun. Strogg must activate this gun at once to take out nearby GDF defences. To do this they must break into the mine through an ice sheet on the surface, deploy a mining laser to access the steedium storage vault and finally take three crates of steedium to the Big Gun to activate and deploy it, obliterating the puny human food.
» read more on Wolfmap.de
Written by Wolfmap.de, Jul 18 2010 at 13:51

Quake Wars
This is not the first time the Strogg were here on Earth. A scout ship landed near what's today the remains of Rio de Janeiro, Brazil. The Strogg drones gathered vital intelligence about the activities in the zone, but they were persecuted and annihilated. The Strogg mother ship sent a battalion to recover that intelligence, stored in a data brain that the GDF discovered underground. The orders were: Retrieve the Data Brain and transmit it through the communication hub at any cost!
» read more on Wolfmap.de
Written by Wolfmap.de, May 11 2010 at 09:17

Quake Wars
The strogg want to return to a sacred place they used for extreme ultra-weighed teletransportation in wars occurred five millenia ago. The GDF is under control of this area and need to hinder the invasion.
» read more on Wolfmap.de
Written by Wolfmap.de, Apr 18 2010 at 15:19

Quake Wars

The 1.1 patch for Tribal Wars has been completed and is now available for download. The patch includes a number of gameplay adjustments, some bug fixes, as well as some additional features.

Download: & Info:

--> Tribal Wars v1.1 (Patch)
--> Tribal Wars Website

Install instructions:

Tribal Wars v1.1 Patch in Zip form. To install, simply download the zip file and extract it into your twars mod folder.

Example path of twars folder:

C:\Program Files\id Software\Enemy Territory – QUAKE Wars\twars
C:\Program Files\Steam\steamapps\common\enemy territory quake wars\twars

» read more on Wolfmap.de
Written by Wolfmap.de, Apr 18 2010 at 15:14

Quake Wars

QWTA is a straightforward mod in intention; it's intended to tweak the core gameplay aspects of Enemy Territory: Quake Wars, to create a more believable, more realistic experience, that plays more like a serious science fiction movie, than an arcade game.

QWTA's secondary objective is to bring more classic Quake 2/4 features to realization in ETQW, and to embrace new developments that fit within the broad ETQW/Quake 2/Quake 4/Earth-Stroggos war theme. Generally, QWTA is assuming ETQW is set before Quake 2, and will attempt to mix Quake 2 and Quake 4 technology, characters, etc, with that in mind, in addition to attempting to extrapolate modern technology to ETQW's level.

Download & Info:

--> QW: Tactical Assault v0.3.4
--> QWTA @ modDB

QWTA takes a lot of its gameplay inspiration from a few random(I'm afraid I don't recall the names.) realism mods that have popped up for the Call of Duty series of games, and the goal is to get something as an end-result that plays similarly to those, but in the futuristic setting of the Earth-Stroggos war.

At present, QWTA is intended to function with any base ETQW map, without a hitch, and it's hoped that this will continue to be the case through QWTA's development: while QWTA would certainly welcome QWTA-intended maps, they're not something that's felt should be required.

As a player, the preview video footage that was published before ETQW itself was released, spoke to me of a gritty, tactical, bloody sort of game, involving a lot of thinking and strategy, rather than the run-and-gun-fest that the released version of BaseETQW is. To that end, QWTA tries to stay true to the perceived feeling behind some of that original footage, and the impression it had on a lot of people.

» read more on Wolfmap.de
Written by Wolfmap.de, Mar 21 2010 at 21:20

Quake Wars
A new version of the tweaker is avaliable! Based on the TweakerCreator system, it has a much better user Interface with XP/Vista style buttons, pictured descriptions, language file editor (soon) and many other improvements. The TweakerCreator was developed with VisualStudio 2008 (unlike the previous tweaker, which was developed with VS6), so you'll need the .net Framework 3.5 to run this application.

Download:

--> ETQW Tweaker v2.0.4
» read more on Wolfmap.de
Written by Wolfmap.de, Mar 19 2010 at 22:06

Quake Wars
Since the hostile take over by the Strogg, Activision have performed many crimes against gaming, franchise milking, poor marketing strategies for independent titles, Wolfenstein and so on, however the removal of the ET:QW community forums without prior warning was the final straw!

A group of Brave GDF soliders are now attempting to break into Activision's Headquarters with the aim of retrieving the lost forums that have been held on disc in storage.

Community Request

"If you want to take part feel free to create some funny related posters that will be used in the map, make sure they are 'clean' though and relevant. Also make sure they conform the standard texture rules for ET:QW (.tga, dimensions to power of 2 etc etc), don't worry about material file though, I can do that." ~Chris

Post your work right here.

» read more on Wolfmap.de
Written by Wolfmap.de, Mar 17 2010 at 19:39

Quake Wars

Tribal Wars is a mod inspired by the 'Starsiege Tribes' series. It is designed to bring some of the core gameplay aspects of movement, combat, and teamwork into "Enemy Territory: Quake Wars".

Download: & Info:

--> Tribal Wars v1.0 (Windows)
--> Tribal Wars v1.0 (Linux)
--> Tribal Wars Website

This first release covers the basic weaponry, physics, and the CTF Gametype. It also will serve as a basis for future development as well as adding additional gameplay elements.

If you receive the message "Error: Local Data not in sync with Server" you may be missing some updated files. Refer back to your email, or the project forums to check for any updates.

» read more on Wolfmap.de
Written by Wolfmap.de, Mar 17 2010 at 19:32

Quake Wars
The GDF has developed a system for decoding the Strogg's communications. The Strogg must destroy the two decoders if they want to continue their invasion.
» read more on Wolfmap.de
Written by planetquakewars.net, Jan 18 2010 at 11:15

Quake Wars

As you've probably noticed, the Enemy Territory: QUAKE Wars Community Website and with it the official game forums are not currently accessible. Splash Damage invites all of you to come visit them at Splash Damage's own forums at www.splashdamage.com.

If you've not visited the site before, SplashDamage.com is very regularly updated with the latest news about Quake Wars, Splash Damage and our newest title Brink, and it's (at least currently) the only place on the internet where Splash Damage developers may moderate your forum threads.

You can also visit the PlanetQuake Wars.net Forum where you also find a lot of informations about ET:QW and some other Games like Splash Damages Brink or id Softwares Rage.

» read more on planetquakewars.net
Written by Wolfmap.de, Dec 27 2009 at 11:47

Quake Wars
After successfully halting the production of Stroyent from the Maridia Sea Platform the GDF are now focusing their efforts on the much larger Tourian Sea Platform that is also producing Stroyent. Unable to make a safe landing on the Facility the GDF are attempting a daring air assault on the facility which is guarded by a squadron of tormentor fighters.
» read more on Wolfmap.de
Written by Wolfmap.de, Dec 20 2009 at 12:38

Tools
After years of waiting, a open beta of TS3 arrived for servers and clients.

--> TeamSpeak Website

» read more on Wolfmap.de
Written by ET:QW Official Community Site, Dec 17 2009 at 19:50

ET: Quake Wars

Fully living up to its 'semi-regular' label, our mapping feature Snap to Grid was last seen several months ago, just before going on the world's longest Mediterranean pleasure cruise. But fear not, STG is back in action with MC-mappa Terry 'Salteh' Seidler at the helm. This latest edition takes an extensive look at the latest version of Contruction Site, which has come a long way since we first featured it earlier this year. As always, it also includes plenty of screenshots and download links. Get reading!


» read more on ET:QW Official Community Site
Written by ET:QW Official Community Site, Dec 17 2009 at 14:25

ET: Quake Wars

A brand-new teaser trailer has been released for Quake Wars Online, the free-to-play version of Enemy Territory: QUAKE Wars being created for the Korean market. Quake Wars Online is in development at South Korean studio Dragonfly and features ETQW's familiar GDF and Strogg forces as they battle it out for Earth using a multitude of weapons, deployables, and vehicles.


Better yet, the game's freshly relaunched website has word that Quake Wars Online is moving into a limited public testing phase with slots for some 100,000 willing gamers. If you fancy participating, you can sign up until December 28, though it looks like this is available to Korean players only.


You can check the new teaser trailer out below.


read more

» read more on ET:QW Official Community Site
Written by Wolfmap.de, Dec 16 2009 at 08:31

Quake Wars
Destroy the Cooling Generator and destroy The Zero-Point-Energy Core.
» read more on Wolfmap.de
  
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